Change shapes with switch case statement and a random number
Continue reading...19. April 2010
here we go to the include file and using the exported movie clips of the library we start placing them on stage. this is an addchild tutorial
Continue reading...14. April 2010
with our elements created we are paving the way to start coding....
Continue reading...13. April 2010
Here we create the information panel, that is the score, the level and the next shape falling....
Continue reading...11. April 2010
Finally - your own tetris, step by step.....
Continue reading...20. March 2010
Review of a Gaming Review Site.
Continue reading...10. March 2010
Part 4 of the Flash ActionScript 3.0 Picture Gallery
Continue reading...8. March 2010
This is part 3 of a Flash picture gallery tutorial We created a XML code and now is loaded into Flash. Yet Flash sees it as text. We have 2 missions: Enable our loaded file to be seen as XML code Configure it in a way that we can use For this task we will be creating a new [...]
Continue reading...7. March 2010
Part 2 of a picture gallery tutorial. In order to keep script organized or to re use code, it is common practice to keep XML code on a separate file. Here is how we load it into Flash. Due to security restrictions XML files are not allowed to be uploaded into my web host, Godaddy. Even so [...]
Continue reading...5. March 2010
First of a series on using XML in ActionScript 3.0
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22. April 2010
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